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May you find you worth in the waking world.
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12
Graphics
10
OpenGL
8
Rendering
6
Math
4
胎教
3
Blog
1
Jkyell
1
Project
1
Scattering
1
2021
Perspective Projection
Derivation of Perspective Projection Matrix
Orthographic Projection
Derivation of Orthographic Projection Matrix
Distance Between a Point and a Line
2020
Volumetric Lighting Part 1
Basic Volumetric Lighting
Environment Mapping
Cube Mapped Reflection
HDR
Shadow Mapping
Shadow Mapping with Directioanl Light
Bloom
Deferred Shading
2019
Beizer Curve Project
Implementation of Bezier Curve on a Sphere
My Blog
2017
Teapot Rotation and Double Buffer
test